Remember Captain Crunch All Berries? I do.
I did not intend another bullshit OOC post so hot on the heels of two other bullshit OOC posts, but Ela is in town which means shopping and I realized I’ve been tinkering with the available magic items for an hour so here we are. Wasn’t that a fun story?
When I’m playing D&D for real either as a DM or a player I always try to make it so we can do the shopping downtime crap away from the table and it never works. We always end up spending half a sessions while people look through books and min max their items. I hate it so much.
The last min-campaign I ran, seems like forever ago, I actually went strictly by the rules – rolling for what was available in each town and that’s all people could buy. Keeping track was moderately annoying but I think everyone actually like it better – it made finding cool loot more cool. Most of the people I play with can’t help by maximize their characters but they don’t care if they can’t for in-game reasons. They may prefer it.
Sometimes when I’m a player the DM tosses out a piece of gear that’s supposed to be specifically for my guy and I feel bad when I don’t like it. “You’re going to love this +2 brilliant energy elf curve blade!” uh, my guy prefers his +1 club, how much can I sell it for?
Anyway here’s the stuff, which I assume is even less interesting than awkward prose.
This black and gold silk stole is narrower than is typical for a shawl and of simpler construction than a cape. It is lightly finished.
While worn it accompanies the singer with the sounds of appropriate musical instruments, granting a +2 competence bonus on Perform (singing) checks.
With a DC 16 Perform (singing) check the wearer can turn the power of their voice into a 15 foot cone of crystalline shards. The shards deal 2d8 points of piercing damage (half damage with a Reflex save DC equal to the perform check) and 1D8 points of sonic damage (negate with a Fortitude save DC equal to the perform check ) to all creatures caught in the area of effect. And creature that takes sonic damage from this effect must succeed at a DC 15 Fortitude save or be stunned for one round.
After each successful use in a 24 hour period the DC to activate this effect increases by 4.
Ela’s Fashionable Belt
This belt’s wearer gains a +4 bonus on saves against poisons and a +2 bonus on Escape Artist checks. As well as granting the wearer a +2 enhancement bonus to Strength and Dexterity.
On command, the belt’s wearer can transform the belt into +1 Holy Undead Bane Rapier. As long as she is holding the weapon, she can also revert it back to belt form with a command.
Ela’s Wonderful Flask
This sterling silver hallmarked rectangular hipflask is made out of heavy gauge silver sheet and is durable enough to be wielded as a gauntlet in a pinch.
The bearer gains a +1 luck bonus on Fortitude and Will saves. On command the bearer can command the tankard to fill with wine, ale, or other alcohol. Drinking from the flask can create each of the following effects once per day:
- Remove fear
- Cure Moderate Wounds
- Lesser Restoration